protection-from-energy
Protection from Energy
3rd-level, Abjuration
- Casting time: 1 Action
- Range: Touch
- Components: V, S
- Duration: Concentration, up to 1 hour
For the duration, the willing creature you touch has resistance to one damage type of your choice: acid, cold, fire, lightning, or thunder.
Classes: Artificer; Bard (College of Lore); Bard (Magical Secrets); Bard; Cleric (Forge Domain); Cleric (Forge Domain); Cleric; Druid (Circle of the Land, Desert); Druid (Circle of the Land, Desert); Druid; Fighter (Eldritch Knight); Fighter (Eldritch Knight); Paladin (Oath of Glory); Paladin (Oath of Vengeance); Paladin (Oath of the Ancients); Ranger; Rogue (Arcane Trickster); Rogue (Arcane Trickster); Sorcerer (Clockwork Soul); Sorcerer (Clockwork Soul); Sorcerer (Divine Soul, Good); Sorcerer (Divine Soul, Good); Sorcerer; Wizard (Abjurer); Wizard
Source: Player's Handbook p. 270. Available in the SRD and the Basic Rules (2014)