blindness-deafness
Blindness/Deafness
2nd-level, Necromancy
- Casting time: 1 Action
- Range: 30 feet
- Components: V
- Duration: 1 minute
You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Classes: Bard (College of Lore); Bard (Magical Secrets); Bard; Cleric; Druid (Circle of Spores); Druid (Circle of Spores); Fighter (Eldritch Knight); Fighter (Eldritch Knight); Rogue (Arcane Trickster); Rogue (Arcane Trickster); Sorcerer (Divine Soul, Good); Sorcerer (Divine Soul, Good); Sorcerer; Warlock (The Fiend); Warlock (The Fiend); Warlock (The Undead); Warlock (The Undead); Wizard
Source: Player's Handbook p. 219. Available in the SRD