obsidianUIMode : preview
cssclasses :
- json5e- spell
tags :
- ttrpg- cli/compendium/src/5e/xphb
- ttrpg- cli/spell/class/artificer
- ttrpg- cli/spell/class/bard
- ttrpg- cli/spell/class/bard/magical- secrets
- ttrpg- cli/spell/class/wizard
- ttrpg- cli/spell/feat/artificer- initiate
- ttrpg- cli/spell/feat/fey- touched
- ttrpg- cli/spell/feat/magic- initiate/wizard- spells
- ttrpg- cli/spell/feat/mark- of- detection
- ttrpg- cli/spell/feat/mark- of- making
- ttrpg- cli/spell/feat/ritual- caster
- ttrpg- cli/spell/level/1st- level
- ttrpg- cli/spell/optfeature/pact- of- the- tome
- ttrpg- cli/spell/reward/arcane- study- charm
- ttrpg- cli/spell/ritual
- ttrpg- cli/spell/school/divination
- ttrpg- cli/spell/subclass/arcane- trickster
- ttrpg- cli/spell/subclass/college- of- lore
- ttrpg- cli/spell/subclass/diviner
- ttrpg- cli/spell/subclass/eldritch- knight
- ttrpg- cli/spell/subclass/forge- domain
- ttrpg- cli/spell/subclass/knowledge- domain
classes :
- Artificer
- Bard
- Bard (College of Lore)
- Bard (Magical Secrets)
- Cleric (Forge Domain)
- Cleric (Knowledge Domain)
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Wizard
- Wizard (Diviner)
aliases :
- "Identify"
name : "Identify"
source : "Player's Handbook (2024) p. 287. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)"
level : "1st-level"
school : "Divination"
ritual : true
castingTime : "1 minute"
range : "Touch"
components : "V, S, M (a pearl worth 100+ GP)"
duration : "Instantaneous"
1st-level, Divination (ritual)
Casting time: 1 minute unless cast as a ritual
Range: Touch
Components: V, S, M (a pearl worth 100+ GP)
Duration: Instantaneous
You touch an object throughout the spell's casting. If the object is a magic item or some other magical object, you learn its properties and how to use them, whether it requires Attunement , and how many charges it has, if any. You learn whether any ongoing spells are affecting the item and what they are. If the item was created by a spell, you learn that spell's name.
If you instead touch a creature throughout the casting, you learn which ongoing spells, if any, are currently affecting it.
Source: Player's Handbook (2024) p. 287. Available in the SRD and the Free Rules (2024)