chill-touch-xphb

Chill Touch

cantrip, Necromancy

  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Instantaneous

Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 5 (1d10) Necrotic damage, and it can't regain Hit Points until the end of your next turn.

Cantrip Upgrade. The damage increases by 5 (1d10) when you reach levels 5 (11 (2d10)), 11 (16 (3d10)), and 17 (22 (4d10)).

Source: Player's Handbook (2024) p. 249. Available in the SRD and the Free Rules (2024)